The Double X initially released in 1996 as a 1/144 Non-Grade kit and now… finally, redone properly in High Grade format with improvements all around.
Was it worth the wait? Is it a bomb?
The wait, yes. A bomb? Not in any way.
The Double X is a long-range artillery that its main purpose is to destroy space colony or other large objects from afar.
You’ll noticed that it’s proportions are more sleeker and gone are the overly large feet from the ’96 NG kit.
The cannons can be rotated and extended into its’ firing position while the wings can be open up to reveal its large solar panels/energy collectors.
The backpack contains the main propulsion thrusters and the thrusters themselves can wiggle slightly, in which they also prone to be dislodge…
The head has very small details like the head vulcans and its’ exhaust vents. The red jewel on the v-fin is done by a sticker/decal/seal, which doesn’t really covers it fully, so it has to be painted red.
The torso has many colours and details, such as the shoulder downward firing machine cannons and the breast launcher below the vents. Thankfully the greens are done by clear green parts with reflective stickers/decals/seals underneath them, providing some nice glow effect. The old ’96 kit was fully done by stickers/decals/seals.
The side-skirts thankfully are done in plastic, the colours; and the hyper beam sword can be detach from it. The only place that the stickers/decals/seals is used is on the rear of the waist. The forearms’ armour can be open up to deploy its’ heat releasing fins.
The lower legs features the same heat releasing fin system just like the forearms. Unlike its’ ’96 NG version, the ankle armours are movable which provides a wide degree of movement range for the foot. Here, I haven’t really colour the yellow for the fore thruster and black/dark gray for the foot’s hydraulics. lol.
And yes, the fins HAS to be painted in gold to complete the effect.
The backpack is where the twin cannons and it’s solar panels are at. The connect pegs for this shares the same layout for the HGAC Wing-01, good for kit-bashing. Also, I need to cut a small reflective green stickers/decals/seals for the circular part…
A big step-up from the old ’96 kit and more visually pronounced.
The arms are connected to the torso via a ball-joint and the elbows can bend up to 180º effortlessly. The mid torso are connected by ball-joints so the upper torso can bend slightly forward, back and sideways.
The knees can bend up to 170º and able to twist at the upper hip.
With the side skirts swung back, this best it could for leg splits. Yes, I cheated by using the cannons as support stands. lol
The buster rifle is a kin to a high-powered beam rifle, note that its’ overall design is a homage to v-Gundam’s beam rifle.
Heero: pfft~ You called THAT a buster rifle?… :P
For melee combat, the hyper beam swords, which has a higher output than regular beam sabers. The torso-mounted machine cannons and launchers are best used as defensive weapons.
When the old Gundam X’s satellite cannon couldn’t cut it, they’ve doubled it in every angle. Now the Double X able to defend WHILE charging the cannons as both hands are free (you see, even mobile suits benefited from hands-free techniques).
You do NOT want to be there, seriously…
Finally I can decommission my old 1/144 NG kit with this.
To be honest, previously I accidentally assembled the pelvic joint upside-down and totally obscured the socket for the stand. orz
For an artillery MS, its pretty agile.
Its nothing more than a simple shield with beam resistive coating and heat-dispensing system.
The defense palette is connected directly to the forearm.
When there’s plenty of hostiles, best be running and shooting, with some form of cover.
I’m still puzzled on why the machine cannons are angled DOWNWARDS and not straight, besides, machine cannons are far too powerful for infantry suppression as they are of a larger caliber.
The swords’s hilt are constructed by two halves, the top and bottom in achieving an enclosed hilt design.
Protip: if you see an incoming MS with two over-powering swords and with no way in countering it, abort your attack run and get some help.
Don’t think your average shield/beam shield can withstand this strike.
One of the signature moves of Double X.
Showing it’s kneeling ability.
Garrod is very generous in lending his swords to the enemy, RIGHT TO THE FACE.
Deployment of the twin cannons.
The cannons are powerful enough in destroying large space colonies and asteroids.
You don’t just simply attack one enemy, but two in one go.
Nothing better than to end this review with some EXPLOSIVE ENDING.
(thanks to ZD for reminding me about the double slash)